Gallifrey One Update
Jan. 19th, 2009 04:51 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Final panel count for Gallifrey One: four.
- Masquerade 101 (Friday)
- Notes from the Virtual Trenches (Saturday)
- Doctor Who & Torchwood Costuming: A Pre-Masquerade Workshop (whatever the hell THAT means) (Saturday)
- No-Sew Costuming (plus Masquerade Roundup) (Sunday)
I think combining post-Masque roundup with another panel is a bit of a mystery but if they want to do it that way *shrug*. It's as good a time as any to collect feedback once the participants have recovered, I suppose. Howver, I intend to stick with my usual habit of being available after Masquerade on Saturday tp talk with any entrants about my judging decisions.
Even with handling the pre-Masque Green Room/check-in (which I will limit to no more than one hour, so help me god) I think this is a bearable schedule. In fact, this "pre Masque workshop" might allow me to give certain participants the okay to stay out of the Green Room until half an hour prior - if they trust the tech and don't want any kind of rehearsal time or workmanship judging, that is. In my experience, Green Room is hell and the less time spent cooling one's heels there, the better.
- Masquerade 101 (Friday)
- Notes from the Virtual Trenches (Saturday)
- Doctor Who & Torchwood Costuming: A Pre-Masquerade Workshop (whatever the hell THAT means) (Saturday)
- No-Sew Costuming (plus Masquerade Roundup) (Sunday)
I think combining post-Masque roundup with another panel is a bit of a mystery but if they want to do it that way *shrug*. It's as good a time as any to collect feedback once the participants have recovered, I suppose. Howver, I intend to stick with my usual habit of being available after Masquerade on Saturday tp talk with any entrants about my judging decisions.
Even with handling the pre-Masque Green Room/check-in (which I will limit to no more than one hour, so help me god) I think this is a bearable schedule. In fact, this "pre Masque workshop" might allow me to give certain participants the okay to stay out of the Green Room until half an hour prior - if they trust the tech and don't want any kind of rehearsal time or workmanship judging, that is. In my experience, Green Room is hell and the less time spent cooling one's heels there, the better.